Destiny HERO - Diamond Dude
DARK 4

Destiny HERO - Diamond Dude

  • Archetype:
  • Destiny HERO

  • ATK:
  • 1400

  • DEF:
  • 1600

  • View:
  • 5403




Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card).




 
 
AI Power Analysis
Combo enablerConfidence: MediumEvaluated Oct 8, 2026
51± 8/ 100
Power Score
Intrinsic 50
Deck 52

Destiny HERO - Diamond Dude — Power Evaluation

Final Score: 51 ± 8 · Confidence: Medium

  • Intrinsic: 50 · Deck: 52 · Meta: provisional
  • Primary role: Combo enabler · Secondary: Extender

Why it scores here

Diamond Dude is a Level 4 body whose text excavates one card per turn and turns a Normal Spell from the top of the Deck into a delayed GY activation on the next Main Phase, so it converts a single summon into one extra Spell play. It has no search, no card advantage, and no interaction, so it scores in the mid-40s on its own. The 143-deck sample (about 50% Heroic) confirms it is a stable, cheap, redundant slot in Destiny HERO lists, but frequency alone does not raise the score. No combo boards were recorded, so the combo axis rests on text inference only.

Axis scores

Axis Score Evidence
Accessibility 50 Live as a body in 143 sampled decks at 1.52 average copies, but it has no search, so it depends on drawing or other searchers (observed, inferred).
Combo & Conversion 45 The text turns a Normal Spell from the top of the Deck into a GY activation on the next turn, a real but single-step conversion; no combo boards were supplied (verified, inferred).
Resource Economy 45 Excavation is selection, not card advantage, and the GY-activation clause adds no extra card; no banish refuel is present (verified).
Effect & Interaction 10 The text has no negation, removal, or hand-trap effect (verified).
Material Utility 40 A Level 4 DARK Warrior with no material-specific text; a generic body that still exists when its effect is negated (inferred).
Resilience & Flexibility 45 The GY-activation clause survives the card leaving the field, which adds some durability, but the once-per-turn excavation is easy to shut off (verified, inferred).
Deck-Building Efficiency 70 A single non-garnet monster that runs 1 to 3 copies across Destiny HERO lists with no lock or brick cost (observed).

Calculation

Weight profile: 0.7 Combo enabler + 0.3 Extender. Intrinsic ≈ 50, Deck ≈ 52, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • The GY-activation clause keeps the Normal Spell usable on the next turn, even after this card leaves the field
  • Once-per-turn excavation gives a small, repeatable selection effect
  • Appears in 143 sampled decks with a stable 1.52 average copies, consistent with a cheap, redundant Destiny HERO slot
  • Strong observed pairing with Destiny HERO - Malicious (80.4% of decks) and Destiny Draw (67.8%)

Weaknesses

  • No card advantage and no search; the excavation only reorders the Deck
  • If the top card is not a Normal Spell, the excavation is effectively a bottom-of-deck shuffle with no gain
  • No combo boards were supplied, so the starter or payoff contribution is unverified
  • Heavily concentrated in Heroic (about 50% of decks), so the observed frequency reflects one home

Best use

Combo enabler (Normal Spell refuel and recovery from the GY). Decks: Heroic, Destiny HERO. Suggested copies: 2.

Evidence & gaps

  • Verified: Excavation and once-per-turn wording, Normal Spell GY-activation clause from card text; No interaction, search, or card advantage clause in text; 143 decks run it, 1.52 average copies, 0 side-deck copies
  • Observed: Partner frequencies: Destiny HERO - Malicious 80.4%, Destiny Draw 67.8%; Heroic archetype share 49.7% of sampled decks; Copy distribution: 98 decks at 1 copy, 15 at 2, 30 at 3
  • Inferred: Normal Spell route depends on the excavated top card, so the GY line is conditional; Effect-negated body remains a generic Level 4 material; Deck-level synergy estimated from partner frequency without combo confirmation
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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